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VFX from Pixar to VR

VFX from Pixar to VR

VFX from Pixar to VR

Mark Lambert got his break in special effects when he developed proprietary rendering software for Pixar. He went on to create visual effects for numerous movies. More recently, he’s pivoted to work in virtual reality, which has taken him around the world to shoot incredible footage. Our discussion is crammed with interesting info, including:
– Creating “flying type” for Oprah
– Developing proprietary rendering software for Pixar
– How Air Force One get him “bit by the bug”
– Breaking his arm in a Buddhist temple
– An upcoming project with The Poe Museum
– Creating the 3-headed dog for “Harry Potter and the Sorcerer’s Stone”
– Photo-realistic animation in “The Polar Express”
– Designing a talking wolf for “The Chronicles of Narnia”
– Keeping the crew out of 360-degree virtual reality
– Shooting from the top of the Burj Khalifa
– Working with veterans for VR therapy

LINKS
LighthouseXR
VArtisans
My podcast with Craig Martin on The Good Road